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Pivot code 20xx melee
Pivot code 20xx melee













This has to be done immediately after changing directions, and has to be done extremely fast. While dashing - very quickly roll your analog stick from hard left/right The last method of doing pivots that we'll cover is called a Quarter-Circle Pivot. Regular pivots (assuming you're using a good controller), and that since you can input an attack on any frame after halting your dash you have much more room for error. A large disadvantage of this method is that it's consistancy is dependant on how much the analog stick of your controller "snaps back" when released. If done properly you will halt your dash and be standing upright Your goal is to be as fast as possible with inputting the dash and releasing the stick. Regardless of name, it is performed by dashing in one direction and smashing the analog stick to the opposite directionĪnd immediately releasing the stick to allow it to reset to its neutral position. I call these Perfect PivotsĪnother method of pivoting goes by a few different names: Flicker Pivot, Perfect Pivot, Empty Pivot etc. Is consistant with any controller, but is in my opinion significantly harder than other pivot methods. If you input an attack on exactly this frame, you will halt your dash and execute the attack. Firstly, there is a single frameĭuring your dash dance each time you change directions during which you are standing upright. There are a few different ways to do pivots and we'll briefly cover some of the strengths and weaknesses of each. Pivots are incredibly powerful with Marth if used properly.















Pivot code 20xx melee